Counter-Strike: GO

  • alberts00
    0

    Fyi

    SGO has been updated to version 1.34.7.0


    Thanks.


    Release Notes for 2/4/2015


    [MISC]

    - Reduced latency of voice audio.

    - Community servers now can show viewer counts when players are streaming their match.

    - Fixed regression in Deathmatch Bonus mission evaluation.

    - Fixed a Deathmatch exploit where players could maliciously cause the server to run out of entities.

    - Fixed buymenu's Accurate Range weapon stats being computed incorrectly.

    - Fixed AWP viewmodel rendering when zoomed.

    - Added flavor text to Arms Deal Case 1 and fixed typos in previous flavor text.

    - Positional sounds spatialize to within 15 inches of the player and no longer "spread" to stereo when nearby.



    [MAPS]

    - Major changes to Cobblestone

    -Bombsite A:

    --Made bombsite A courtyard smaller

    --Removed spiral stairs at back of bombsite A

    --Pushed forward side-balcony at bombsite A, making it easier to check corners before jumping down

    --Added a static door to entrance to connector from bombsite A

    --Shortened battlement in long A, making it easier to check

    --Raised wall around bombsite A slightly, to give some cover when out in the open

    --Added additional cover in bombsite A

    --Removed balcony at CT side of long A

    --Added an additional chest-height wall at A ramp

    --Removed large boulders in A site



    -Bombsite B:

    --Made bombsite B courtyard smaller

    --Rerouted T main entrance to bombsite B

    --Made it easier to throw grenades into B site from a safe position as T

    --Added some cover on T platform in bombsite B

    --Moved bombsite B more to the middle of the courtyard

    --Flattened ground at bombsite B

    --Removed back of B area

    --Hut at back of B can now be shot through

    --Added a static door to entrance to bombsite B from connector



    -Other:

    --Removed stairs and overpass route from dropdown room

    --Widened upper dropdown passage

    --Added a ramp to dropdown to make it easier to peek into lower

    --Players can now jump up via flowerbed in connector to get into dropdown room

    --Removed walls in T tunnels

    --Removed CT sniper room

    --Added a static door to CT side of water room

    --Tweaked layout of water room slightly

    --Removed double window room near T spawn

    --Moved T spawns forward a bit

    --Added a direct ladder to T sniper tower

    --Various optimizations

    --Increased player visibility

    --Fixed a bug where very few chickens were spawned

    • shevijs
      0

      Un Nuke nav salabots? Aahahahaha tas autisms rofl_mini.gif

      • alberts00
        0

        Nu vismaz vistas salaboja